Introduction into games technology
In the past I have used a variety of consoles and own a fair few myself. All of which are very different in their own ways. The ergonomics of each controller differ in many styles and especially in the newer consoles a vast degree of anthropometric data was taken into consideration in the design. The links provided for this blog show off some of the different designs and I especially found the link on the Playstation 3 controller very incite full with this helpful Gif animation Sweaty palms + Wii remote + forceful movement = broken television.
the earlier consoles were less structural than this, taking the original Nintendo entertainment system controller as you can see this controller was not designed well and was awkward to handle. The Playstation dual shock controller I find is the easiest to use as the design is simple but effective and is very easy to just pick up and play. The concept for the PS3 controller has changed now since the launce opting for one virtually identical to the PS2 apart from the R2 and L2 buttons are now triggers which was adopted from the Xbox 360 for ease in racing games. The original Xbox controller I found horrible to play with as it was very large with buttons in difficult and awkward places making it hard to multi task. I think this was corrected very well in the design for the Xbox 360 Controller. One of the more outlandish designs I feel is the Nintendo 64’s controller with I think is ergonomically perfect and fits snugly in grip and does work well with the 95th percentile. (That means 95% of people should be able to use it to its intended function.
The Nintendo Wii remote I think is a very clever design and by far the most different from any other controller out there with the nun-chucker remote very well designed. However there were a few design floors which in simple maths
By large all the modern day controllers are pretty much perfect with a bit of tweaking here and there and have defiantly learned from the mistakes of previous designs.

No comments:
Post a Comment